Meade Image Processing Instrukcja Użytkownika Strona 15

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clipped. It is good practice (whenever doable) to avoid collecting more electrons than that in
any one pixel, and one can do that by limiting the exposure time. However, when we want
to image a faint nebula close to a bright star, we won’t even see the nebula before the star is
already clipped. We must be satisfied with some sort of compromise.
One way to handle this situation is to take repeated shorter exposure images, and then
add them together by software. The adding procedure is quite easy. However, each separate
image introduces extra readout noise (normally ± 7-8 counts), and when we add too many
images, the readout noise adds up. It is rarely beneficial to add together more than ten
images.
At this point image depth becomes important. The count on each pixel is 0, 1, 2, 3, …, a
whole number. The maximum count in a pixel is determined by the image depth. On 8-bit
images, the digital camera standard, the counts go from zero to 255 (=2
8
-1). This allows
only 256 shades of gray. On such images all stars are clipped long before any deep-sky
objects stick out of the noise. The ST10 camera has 16-bit image depth, the counts can go
from zero to 65,535 (=2
16
-1). This allows us a very large number of shades of gray, and we
can see details that would be normally lost with a regular camera. You don’t see the
difference between an 8-bit and a 16-bit image directly, but when you increase the contrast
by software, additional detail becomes visible on 16-bit images.
Strictly speaking, the maximum count on an individual camera pixel is only 40,000, so
the image depth is only 14 bit. The camera is only 14 bits deep, but the software can handle
16-bit images. The extra 2 bits come in useful when several images are added together.
Telescope systems can rarely be kept free of dust. The large image depth brings out all
the tiny variations in contrast, so effects of dust shadows, slight pixel-to-pixel variations in
sensitivity are brought out and emphasized on the final image. Unprocessed images appear
full of “dirt”, bright and dark spots, the edges are dark. These must be removed by the
procedure of flat fielding. We take an image of the clear sky, or some other evenly
illuminated object, to obtain a flat, a supposedly even picture with nothing but the
disturbing “dirt” on it. The light frame is then divided by the flat frame, using software, and
the resulting image will be free of the spots and the varying darkness towards the edges.
The camera takes black-and-white images. Color cameras lose much light, and are not
well suited for astronomical imaging. In order to obtain color pictures, we need to place
color filters in front of the camera and take images in three different colors (usually red,
green and blue, RGB). The individual filtered images are processed separately and a color
image is composed at the end.
As all this discussion indicates, the raw images need quite a complex procedure to turn
them into pleasing pictures with as little noise and other disturbances as possible. This
image processing takes up more than half of the time and effort that goes into obtaining
pictures, but it can be done at a convenient time in a convenient place with a computer.
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